Sonic The Hedgehog 1 Cheats Game Genie

The following are known Game Genie Codes for Sonic the Hedgehog on SEGA Genesis.

Sonic the Hedgehog Chaos – Game Genie Codes The following are known Game Genie Codes for Sonic the Hedgehog Chaos on SEGA Game Gear. Infinite Time 008 3BD E6E Each Ring Worth 2 022 1EC E6E Each Ring Worth 4 042 1EC E6E Each Ring Worth 6 062 1EC E6E Each Ring Worth 8 082.

  1. Master Code – Must Be On
    ATBT-AA32
  2. Start With 1 Life
    AE3T-AACL
  3. Start With 5 Lives
    AY3T-AACL
  4. Once Invincible, Stay Invincible
    AE0T-CABE
    Note: This will last for the remainder of the current level or upon death.
  5. Each Ring Counts As 2
    SCRA-BJX0
  6. Each Ring Counts As 3
    SCRA-BNX0
  7. Each Ring Counts As 4
    SCRA-BTX0
  8. Each Ring Counts As 5
    SCRA-BYX0
  9. Each Ring Counts As 6
    SCRA-B2X0
  10. Each Ring Counts As 7
    SCRA-B6X0
  11. Each Ring Counts As 8
    SCRA-BAX0
  12. Infinite Lives
    GJ6A-CA7A
  13. Level Select Menu
    AJ3A-AA4G
  14. Start With 5 Chaos Emeralds
    AY3T-BA4R
  15. Super Jump
    DDLT-AAGL
  16. Skywalking
    BDLT-AAGL
  17. Low Jump
    KDLT-AAGL
  18. Once You Have Shoes, Keep Shoes For The Rest Of Stage Or Until You Die
    AEOT-CABY
  19. Start With All Chaos Emeralds
    A23T-BA4R
  20. Never Lose Rings
    AWRT-AA5W
  21. Start With 2 Continues
    663T-B64R
  22. Kill The First Enemy And Get 9,999,999 Points!
    663T-BA4R
  23. Get Rings From Computers Only
    SCRA-BZX0
  24. When using the next 8 codes, if playing on an emulator you may need to reset the game after enabling these codes.

  25. Enable Debugger
    AE2T-AAAL
  26. Start On Level Note
    N/A
  27. Start On Level 2 (Labyrinth Zone)
    AA2A-ACC8
  28. Start On Level 2, Act 2 (Labyrinth Zone, Act 2)
    AE2A-ACC8
  29. Start On Level 3 (Marble Zone)
    AA2A-AEC8
  30. Start On Level 4 (Star Light Zone)
    AA2A-AGC8
  31. Infinite Lives (Different Code)
    RE3T-A6WJ
  32. Ring Count Goes To 50 After Getting Hit
    GLRT-AADY
  33. Ring Count Goes To 99 After Getting Hit
    NRRT-AADY
  1. Second episode featuring Game Genie! Thumbs up for more Game Genie episodes!
  2. Sonic The Hedgehog 1 Game Genie Codes Sonic Cd Game Genie Codes Sonic run at top speed A2FT-EASG all characters has a jump transform animation B2YA-EA2L all characters under water A2YA-EAFC sonic can move normal in water but tails and knuckles always in water A2YA-EAFT all characters can move normal in water A2YA-EAF2 all characters spin dash.

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Code Indexes for SEGA Genesis / Mega Drive

The following are known Game Genie Codes for Sonic the Hedgehog 2 on SEGA Genesis.

Sonic The Hedgehog 1 Game Genie Codes

Sonic the hedgehog 1 game genie codes
    There are two versions of the game, if the codes for “Version A” below do not work, use the “Version B” codes further down the list.
  1. Master Code – Must Be On
    ATBT-AA4E
    Note: It is known this is required on emulators but may not be required on an actual Genesis console.
  2. Invisible Sonic
    R0TA-DERP
  3. Enable Debugger
    AE7T-AAE2
  4. Sonic’s Ring Count Goes To 99 You Get Hit 4
    NNTT-CACY
  5. Tails’ Ring Count Goes To 99 When You Get Hit 5
    NNTT-CADJ
  6. Don’t Use Up Rings To Maintain Transformation of Super Sonic
    ACZT-CAFY
  7. Become Super Sonic With 0 Rings
    ACZT-CACJ
  8. Become Super Sonic With 0 Emeralds
    ACZT-CACA
  9. The Regular Level Music Plays When Super Sonic, Instead of The Super Theme
    ADFT-8AF6
  10. Version A Codes

  11. Rings Worth 2 (Player 1
    SAST-DJ1A
  12. Rings Worth 3 (Player 1)
    SAST-DN1A
  13. Rings Worth 4 (Player 1)
    SAST-DT1A
  14. Rings Worth 5 (Player 1)
    SAST-DY1A
  15. Rings Worth 6 (Player 1)
    SAST-D21A
  16. Rings Worth 7 (Player 1)
    SAST-D61A
  17. Rings Worth 8 (Player 1)
    SAST-DA1A
  18. Start With 1 Life Instead Of 3 (Player 1)
    AE8A-AAD2
  19. Start With 5 Lives (Player 1)
    AY8A-AAD2
  20. Start With 7 Lives (Player 1)
    A68A-AAD2
  21. Start With 9 Lives (Player 1)
    BE8A-AAD2
  22. Start With 25 Lives (Player 1)
    DE8A-AAD2
  23. Start With 50 Lives (Player 1)
    GJ8A-AAD2
  24. Start With 75 Lives (Player 1)
    KN8A-AAD2
  25. Start With 99 Lives (Player 1)
    NN8A-AAD2
  26. Infinite Lives (Player 1)
    JW3A-CA4J
  27. Rings Worth 2 (Player 2)
    SATA-DJVW
  28. Rings Worth 3 (Player 2)
    SATA-DNVW
  29. Rings Worth 4 (Player 2)
    SATA-DTVW
  30. Rings Worth 5 (Player 2)
    SATA-DYVW
  31. Rings Worth 6 (Player 2)
    SATA-D2VW
  32. Rings Worth 7 (Player 2)
    SATA-D6VW
  33. Rings Worth 8 (Player 2)
    SATA-DAVW
  34. Start With 1 Life Instead Of 3 (Player 2)
    AE8A-AAD8
  35. Start With 5 Lives (Player 2)
    AY8A-AAD8
  36. Start With 7 Lives (Player 2)
    A68A-AAD8
  37. Start With 9 Lives (Player 2)
    BE8A-AAD8
  38. Start With 25 Lives (Player 2)
    DE8A-AAD8
  39. Start With 50 Lives (Player 2)
    GJ8A-AAD8
  40. Start With 75 Lives (Player 2)
    KN8A-AAD8
  41. Start With 99 Lives (Player 2)
    NN8A-AAD8
  42. Infinite Lives (Player 2)
    JXGA-CA7G
  43. Jump Lower
    KBVT-CAE2
  44. Jump A Little Higher
    FVVT-CAE2
  45. Jump A Lot Higher
    EBVT-CAE2
  46. Jump Really High
    CBVT-CAE2
  47. Sonic Stays Invincible For A Shorter Time After Getting Hit
    A02T-CAF8
  48. Sonic Stays Invincible For A Longer Time After Getting Hit
    982T-CAF8
  49. Sonic Becomes Invisible And Invincible For The Rest Of The Level After Getting Hit (Must Have At Least One Ring – Switch Off And Then On To Make Sonic Visible)
    ALTA-CA8N
  50. Once Invincible (Stars), Sonic Stays Invincible For The Rest Of The Level
    ALTA-CA9J
  51. Sonic Doesn’t Lose Rings When Hit
    ATTT-CA4W
  52. Tails Doesn’t Lose Rings When Hit
    ATTT-CA5G
  53. Sonic Needs Only 1 Ring Instead Of 50 To Enter Special Stage After Touching A Star Post
    AH2T-CAH6
  54. Rings Worth 2 In Special Stages (Sonic)
    SBJA-HJWJ
  55. Rings Worth 3 In Special Stages (Sonic)
    SBJA-HNWJ
  56. Rings Worth 4 In Special Stages (Sonic)
    SBJA-HTWJ
  57. Rings Worth 5 In Special Stages (Sonic)
    SBJA-HYWJ
  58. Rings Worth 6 In Special Stages (Sonic)
    SBJA-H2WJ
  59. Rings Worth 7 In Special Stages (Sonic)
    SBJA-H6WJ
  60. Rings Worth 8 In Special Stages (Sonic)
    SBJA-HAWJ
  61. Rings Worth 2 In Special Stages (Tails)
    SBJA-HJWR
  62. Rings Worth 3 In Special Stages (Tails)
    SBJA-HNWR
  63. Rings Worth 4 In Special Stages (Tails)
    SBJA-HTWR
  64. Rings Worth 5 In Special Stages (Tails)
    SBJA-HYWR
  65. Rings Worth 6 In Special Stages (Tails)
    SBJA-H2WR
  66. Rings Worth 7 In Special Stages (Tails)
    SBJA-H6WR
  67. Rings Worth 8 In Special Stages (Tails)
    SBJA-HAWR
  68. Need 0 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    ACZT-CACA
  69. Need 1 Chaos Emerald To Become Super Sonic (In Addition To Rings)
    AGZT-CACA
  70. Need 2 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    ALZT-CACA
  71. Need 3 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    ARZT-CACA
  72. Need 4 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    AWZT-CACA
  73. Need 5 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    A0ZT-CACA
  74. Need 6 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    A4ZT-CACA
  75. Need 1 Ring To Become Super Sonic (In Addition To Chaos Emeralds – Don’t Lose Rings With Time
    AGZT-CACJ
    K4ZT-CA9N
  76. Need 5 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
    A0ZT-CACJ
  77. Need 10 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
    BLZT-CACJ
  78. Need 25 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
    DGZT-CACJ
  79. Need 40 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
    FCZT-CACJ
  80. Super Sonic Doesn’t Lose Rings With Time
    K4ZT-CA9N
  81. Level Select Menu (At Title Screen, Hold Down A While Pressing Start)
    RE8A-A60W
  82. Start Most Levels With Some Rings (1-Player Game Only – The Number Of Rings Varies With The Stage, And You Can Still Lose Rings)
    2VAT-BCRN
  83. Version B Codes

  84. Rings Worth 2 (Player 1)
    SATA-DJTJ
  85. Rings Worth 3 (Player 1)
    SATA-DNTJ
  86. Rings Worth 4 (Player 1)
    SATA-DTTJ
  87. Rings Worth 5 (Player 1)
    SATA-DYTJ
  88. Rings Worth 6 (Player 1)
    SATA-D2TJ
  89. Rings Worth 7 (Player 1)
    SATA-D6TJ
  90. Rings Worth 8 (Player 1)
    SATA-DATJ
  91. Start With 1 Life Instead Of 3 (Player 1)
    AE8A-AADN
  92. Start With 5 Lives (Player 1)
    AY8A-AADN
  93. Start With 7 Lives (Player 1)
    A68A-AADN
  94. Start With 9 Lives (Player 1)
    BE8A-AADN
  95. Start With 25 Lives (Player 1)
    DE8A-AADN
  96. Start With 50 Lives (Player 1)
    GJ8A-AADN
  97. Start With 75 Lives (Player 1)
    KN8A-AADN
  98. Start With 99 Lives (Player 1)
    NN8A-AADN
  99. Infinite Lives (Player 1)
    JW3A-CA4Y
  100. Rings Worth 2 (Player 2)
    SATA-DJW8
  101. Rings Worth 3 (Player 2)
    SATA-DNW8
  102. Rings Worth 4 (Player 2)
    SATA-DTW8
  103. Rings Worth 5 (Player 2)
    SATA-DYW8
  104. Rings Worth 6 (Player 2)
    SATA-D2W8
  105. Rings Worth 7 (Player 2)
    SATA-D6W8
  106. Rings Worth 8 (Player 2)
    SATA-DAW8
  107. Start With 1 Life Instead Of 3 (Player 2)
    AE8A-AADW
  108. Start With 5 Lives (Player 2)
    AY8A-AADW
  109. Start With 7 Lives (Player 2)
    A68A-AADW
  110. Start With 9 Lives (Player 2)
    BE8A-AADW
  111. Start With 25 Lives (Player 2)
    DE8A-AADW
  112. Start With 50 Lives (Player 2)
    GJ8A-AADW
  113. Start With 75 Lives (Player 2)
    KN8A-AADW
  114. Start With 99 Lives (Player 2)
    NN8A-AADW
  115. Infinite Lives (Player 2)
    JXGA-CA7W
  116. Jump Lower
    KBVT-CAE2
  117. Jump A Little Higher
    FVVT-CAE2
  118. Jump A Lot Higher
    EBVT-CAE2
  119. Jump Really High
    CBVT-CAE2
  120. Sonic Stays Invincible For A Shorter Time After Getting Hit
    A02T-CAGL
  121. Sonic Stays Invincible For A Longer Time After Getting Hit
    982T-CAGL
  122. Sonic Becomes Invisible And Invincible For The Rest Of The Level After Getting Hit (Must Have At Least One Ring – Switch Off And Then On To Make Sonic Visible)
    ALTA-CA82
  123. Once Invincible (Stars), Sonic Stays Invincible For The Rest Of The Level
    ALTA-CA9Y
  124. Sonic Doesn’t Lose Rings When Hit
    ATTT-CA58
  125. Tails Doesn’t Lose Rings When Hit
    ATTT-CA6W
  126. Sonic Needs Only 1 Ring Instead Of 50 To Enter Special Stage After Touching A Star Post
    AH2T-CAHN
  127. Rings Worth 2 In Special Stages (Sonic)
    SBJA-HJV2
  128. Rings Worth 3 In Special Stages (Sonic)
    SBJA-HNV2
  129. Rings Worth 4 In Special Stages (Sonic)
    SBJA-HTV2
  130. Rings Worth 5 In Special Stages (Sonic)
    SBJA-HYV2
  131. Rings Worth 6 In Special Stages (Sonic)
    SBJA-H2V2
  132. Rings Worth 7 In Special Stages (Sonic)
    SBJA-H6V2
  133. Rings Worth 8 In Special Stages (Sonic)
    SBJA-HAV2
  134. Rings Worth 2 In Special Stages (Tails)
    SBJA-HJV8
  135. Rings Worth 3 In Special Stages (Tails)
    SBJA-HNV8
  136. Rings Worth 4 In Special Stages (Tails)
    SBJA-HTV8
  137. Rings Worth 5 In Special Stages (Tails)
    SBJA-HYV8
  138. Rings Worth 6 In Special Stages (Tails)
    SBJA-H2V8
  139. Rings Worth 7 In Special Stages (Tails)
    SBJA-H6V8
  140. Rings Worth 8 In Special Stages (Tails)
    SBJA-HAV8
  141. Need 0 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    ACZT-CACN
  142. Need 1 Chaos Emerald To Become Super Sonic (In Addition To Rings)
    AGZT-CACN
  143. Need 2 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    ALZT-CACN
  144. Need 3 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    ARZT-CACN
  145. Need 4 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    AWZT-CACN
  146. Need 5 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    A0ZT-CACN
  147. Need 6 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
    A4ZT-CACN
  148. Need 1 Ring To Become Super Sonic (In Addition To Chaos Emeralds – Don’t Lose Rings With Time
    AGZT-CACY
    K4ZT-CA92
  149. Need 5 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
    A0ZT-CACY
  150. Need 10 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
    BLZT-CACY
  151. Need 25 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
    DGZT-CACY
  152. Need 40 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
    FCZT-CACY
  153. Super Sonic Doesn’t Lose Rings With Time
    K4ZT-CA92
  154. Level Select Menu (At Title Screen, Hold Down A While Pressing Start)
    RE8A-A60G
  155. Start Most Levels With Some Rings (1-Player Game Only – The Number Of Rings Varies With The Stage, And You Can Still Lose Rings)
    2VAT-BCRA
  156. One Hit And You Are Invincible
    982T-C9F8

Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Sonic The Hedgehog Games Free

Code Indexes for SEGA Genesis / Mega Drive