The following are known Game Genie Codes for Sonic the Hedgehog on SEGA Genesis.
Sonic the Hedgehog Chaos – Game Genie Codes The following are known Game Genie Codes for Sonic the Hedgehog Chaos on SEGA Game Gear. Infinite Time 008 3BD E6E Each Ring Worth 2 022 1EC E6E Each Ring Worth 4 042 1EC E6E Each Ring Worth 6 062 1EC E6E Each Ring Worth 8 082.
- Master Code – Must Be On
ATBT-AA32 - Start With 1 Life
AE3T-AACL - Start With 5 Lives
AY3T-AACL - Once Invincible, Stay Invincible
AE0T-CABE
Note: This will last for the remainder of the current level or upon death. - Each Ring Counts As 2
SCRA-BJX0 - Each Ring Counts As 3
SCRA-BNX0 - Each Ring Counts As 4
SCRA-BTX0 - Each Ring Counts As 5
SCRA-BYX0 - Each Ring Counts As 6
SCRA-B2X0 - Each Ring Counts As 7
SCRA-B6X0 - Each Ring Counts As 8
SCRA-BAX0 - Infinite Lives
GJ6A-CA7A - Level Select Menu
AJ3A-AA4G - Start With 5 Chaos Emeralds
AY3T-BA4R - Super Jump
DDLT-AAGL - Skywalking
BDLT-AAGL - Low Jump
KDLT-AAGL - Once You Have Shoes, Keep Shoes For The Rest Of Stage Or Until You Die
AEOT-CABY - Start With All Chaos Emeralds
A23T-BA4R - Never Lose Rings
AWRT-AA5W - Start With 2 Continues
663T-B64R - Kill The First Enemy And Get 9,999,999 Points!
663T-BA4R - Get Rings From Computers Only
SCRA-BZX0 - Enable Debugger
AE2T-AAAL - Start On Level Note
N/A - Start On Level 2 (Labyrinth Zone)
AA2A-ACC8 - Start On Level 2, Act 2 (Labyrinth Zone, Act 2)
AE2A-ACC8 - Start On Level 3 (Marble Zone)
AA2A-AEC8 - Start On Level 4 (Star Light Zone)
AA2A-AGC8 - Infinite Lives (Different Code)
RE3T-A6WJ - Ring Count Goes To 50 After Getting Hit
GLRT-AADY - Ring Count Goes To 99 After Getting Hit
NRRT-AADY
When using the next 8 codes, if playing on an emulator you may need to reset the game after enabling these codes.
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- Sonic The Hedgehog 1 Game Genie Codes Sonic Cd Game Genie Codes Sonic run at top speed A2FT-EASG all characters has a jump transform animation B2YA-EA2L all characters under water A2YA-EAFC sonic can move normal in water but tails and knuckles always in water A2YA-EAFT all characters can move normal in water A2YA-EAF2 all characters spin dash.
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Code Indexes for SEGA Genesis / Mega Drive
The following are known Game Genie Codes for Sonic the Hedgehog 2 on SEGA Genesis.
Sonic The Hedgehog 1 Game Genie Codes
- There are two versions of the game, if the codes for “Version A” below do not work, use the “Version B” codes further down the list.
- Master Code – Must Be On
ATBT-AA4E
Note: It is known this is required on emulators but may not be required on an actual Genesis console. - Invisible Sonic
R0TA-DERP - Enable Debugger
AE7T-AAE2 - Sonic’s Ring Count Goes To 99 You Get Hit 4
NNTT-CACY - Tails’ Ring Count Goes To 99 When You Get Hit 5
NNTT-CADJ - Don’t Use Up Rings To Maintain Transformation of Super Sonic
ACZT-CAFY - Become Super Sonic With 0 Rings
ACZT-CACJ - Become Super Sonic With 0 Emeralds
ACZT-CACA - The Regular Level Music Plays When Super Sonic, Instead of The Super Theme
ADFT-8AF6 - Rings Worth 2 (Player 1
SAST-DJ1A - Rings Worth 3 (Player 1)
SAST-DN1A - Rings Worth 4 (Player 1)
SAST-DT1A - Rings Worth 5 (Player 1)
SAST-DY1A - Rings Worth 6 (Player 1)
SAST-D21A - Rings Worth 7 (Player 1)
SAST-D61A - Rings Worth 8 (Player 1)
SAST-DA1A - Start With 1 Life Instead Of 3 (Player 1)
AE8A-AAD2 - Start With 5 Lives (Player 1)
AY8A-AAD2 - Start With 7 Lives (Player 1)
A68A-AAD2 - Start With 9 Lives (Player 1)
BE8A-AAD2 - Start With 25 Lives (Player 1)
DE8A-AAD2 - Start With 50 Lives (Player 1)
GJ8A-AAD2 - Start With 75 Lives (Player 1)
KN8A-AAD2 - Start With 99 Lives (Player 1)
NN8A-AAD2 - Infinite Lives (Player 1)
JW3A-CA4J - Rings Worth 2 (Player 2)
SATA-DJVW - Rings Worth 3 (Player 2)
SATA-DNVW - Rings Worth 4 (Player 2)
SATA-DTVW - Rings Worth 5 (Player 2)
SATA-DYVW - Rings Worth 6 (Player 2)
SATA-D2VW - Rings Worth 7 (Player 2)
SATA-D6VW - Rings Worth 8 (Player 2)
SATA-DAVW - Start With 1 Life Instead Of 3 (Player 2)
AE8A-AAD8 - Start With 5 Lives (Player 2)
AY8A-AAD8 - Start With 7 Lives (Player 2)
A68A-AAD8 - Start With 9 Lives (Player 2)
BE8A-AAD8 - Start With 25 Lives (Player 2)
DE8A-AAD8 - Start With 50 Lives (Player 2)
GJ8A-AAD8 - Start With 75 Lives (Player 2)
KN8A-AAD8 - Start With 99 Lives (Player 2)
NN8A-AAD8 - Infinite Lives (Player 2)
JXGA-CA7G - Jump Lower
KBVT-CAE2 - Jump A Little Higher
FVVT-CAE2 - Jump A Lot Higher
EBVT-CAE2 - Jump Really High
CBVT-CAE2 - Sonic Stays Invincible For A Shorter Time After Getting Hit
A02T-CAF8 - Sonic Stays Invincible For A Longer Time After Getting Hit
982T-CAF8 - Sonic Becomes Invisible And Invincible For The Rest Of The Level After Getting Hit (Must Have At Least One Ring – Switch Off And Then On To Make Sonic Visible)
ALTA-CA8N - Once Invincible (Stars), Sonic Stays Invincible For The Rest Of The Level
ALTA-CA9J - Sonic Doesn’t Lose Rings When Hit
ATTT-CA4W - Tails Doesn’t Lose Rings When Hit
ATTT-CA5G - Sonic Needs Only 1 Ring Instead Of 50 To Enter Special Stage After Touching A Star Post
AH2T-CAH6 - Rings Worth 2 In Special Stages (Sonic)
SBJA-HJWJ - Rings Worth 3 In Special Stages (Sonic)
SBJA-HNWJ - Rings Worth 4 In Special Stages (Sonic)
SBJA-HTWJ - Rings Worth 5 In Special Stages (Sonic)
SBJA-HYWJ - Rings Worth 6 In Special Stages (Sonic)
SBJA-H2WJ - Rings Worth 7 In Special Stages (Sonic)
SBJA-H6WJ - Rings Worth 8 In Special Stages (Sonic)
SBJA-HAWJ - Rings Worth 2 In Special Stages (Tails)
SBJA-HJWR - Rings Worth 3 In Special Stages (Tails)
SBJA-HNWR - Rings Worth 4 In Special Stages (Tails)
SBJA-HTWR - Rings Worth 5 In Special Stages (Tails)
SBJA-HYWR - Rings Worth 6 In Special Stages (Tails)
SBJA-H2WR - Rings Worth 7 In Special Stages (Tails)
SBJA-H6WR - Rings Worth 8 In Special Stages (Tails)
SBJA-HAWR - Need 0 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
ACZT-CACA - Need 1 Chaos Emerald To Become Super Sonic (In Addition To Rings)
AGZT-CACA - Need 2 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
ALZT-CACA - Need 3 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
ARZT-CACA - Need 4 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
AWZT-CACA - Need 5 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
A0ZT-CACA - Need 6 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
A4ZT-CACA - Need 1 Ring To Become Super Sonic (In Addition To Chaos Emeralds – Don’t Lose Rings With Time
AGZT-CACJ
K4ZT-CA9N - Need 5 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
A0ZT-CACJ - Need 10 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
BLZT-CACJ - Need 25 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
DGZT-CACJ - Need 40 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
FCZT-CACJ - Super Sonic Doesn’t Lose Rings With Time
K4ZT-CA9N - Level Select Menu (At Title Screen, Hold Down A While Pressing Start)
RE8A-A60W - Start Most Levels With Some Rings (1-Player Game Only – The Number Of Rings Varies With The Stage, And You Can Still Lose Rings)
2VAT-BCRN - Rings Worth 2 (Player 1)
SATA-DJTJ - Rings Worth 3 (Player 1)
SATA-DNTJ - Rings Worth 4 (Player 1)
SATA-DTTJ - Rings Worth 5 (Player 1)
SATA-DYTJ - Rings Worth 6 (Player 1)
SATA-D2TJ - Rings Worth 7 (Player 1)
SATA-D6TJ - Rings Worth 8 (Player 1)
SATA-DATJ - Start With 1 Life Instead Of 3 (Player 1)
AE8A-AADN - Start With 5 Lives (Player 1)
AY8A-AADN - Start With 7 Lives (Player 1)
A68A-AADN - Start With 9 Lives (Player 1)
BE8A-AADN - Start With 25 Lives (Player 1)
DE8A-AADN - Start With 50 Lives (Player 1)
GJ8A-AADN - Start With 75 Lives (Player 1)
KN8A-AADN - Start With 99 Lives (Player 1)
NN8A-AADN - Infinite Lives (Player 1)
JW3A-CA4Y - Rings Worth 2 (Player 2)
SATA-DJW8 - Rings Worth 3 (Player 2)
SATA-DNW8 - Rings Worth 4 (Player 2)
SATA-DTW8 - Rings Worth 5 (Player 2)
SATA-DYW8 - Rings Worth 6 (Player 2)
SATA-D2W8 - Rings Worth 7 (Player 2)
SATA-D6W8 - Rings Worth 8 (Player 2)
SATA-DAW8 - Start With 1 Life Instead Of 3 (Player 2)
AE8A-AADW - Start With 5 Lives (Player 2)
AY8A-AADW - Start With 7 Lives (Player 2)
A68A-AADW - Start With 9 Lives (Player 2)
BE8A-AADW - Start With 25 Lives (Player 2)
DE8A-AADW - Start With 50 Lives (Player 2)
GJ8A-AADW - Start With 75 Lives (Player 2)
KN8A-AADW - Start With 99 Lives (Player 2)
NN8A-AADW - Infinite Lives (Player 2)
JXGA-CA7W - Jump Lower
KBVT-CAE2 - Jump A Little Higher
FVVT-CAE2 - Jump A Lot Higher
EBVT-CAE2 - Jump Really High
CBVT-CAE2 - Sonic Stays Invincible For A Shorter Time After Getting Hit
A02T-CAGL - Sonic Stays Invincible For A Longer Time After Getting Hit
982T-CAGL - Sonic Becomes Invisible And Invincible For The Rest Of The Level After Getting Hit (Must Have At Least One Ring – Switch Off And Then On To Make Sonic Visible)
ALTA-CA82 - Once Invincible (Stars), Sonic Stays Invincible For The Rest Of The Level
ALTA-CA9Y - Sonic Doesn’t Lose Rings When Hit
ATTT-CA58 - Tails Doesn’t Lose Rings When Hit
ATTT-CA6W - Sonic Needs Only 1 Ring Instead Of 50 To Enter Special Stage After Touching A Star Post
AH2T-CAHN - Rings Worth 2 In Special Stages (Sonic)
SBJA-HJV2 - Rings Worth 3 In Special Stages (Sonic)
SBJA-HNV2 - Rings Worth 4 In Special Stages (Sonic)
SBJA-HTV2 - Rings Worth 5 In Special Stages (Sonic)
SBJA-HYV2 - Rings Worth 6 In Special Stages (Sonic)
SBJA-H2V2 - Rings Worth 7 In Special Stages (Sonic)
SBJA-H6V2 - Rings Worth 8 In Special Stages (Sonic)
SBJA-HAV2 - Rings Worth 2 In Special Stages (Tails)
SBJA-HJV8 - Rings Worth 3 In Special Stages (Tails)
SBJA-HNV8 - Rings Worth 4 In Special Stages (Tails)
SBJA-HTV8 - Rings Worth 5 In Special Stages (Tails)
SBJA-HYV8 - Rings Worth 6 In Special Stages (Tails)
SBJA-H2V8 - Rings Worth 7 In Special Stages (Tails)
SBJA-H6V8 - Rings Worth 8 In Special Stages (Tails)
SBJA-HAV8 - Need 0 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
ACZT-CACN - Need 1 Chaos Emerald To Become Super Sonic (In Addition To Rings)
AGZT-CACN - Need 2 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
ALZT-CACN - Need 3 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
ARZT-CACN - Need 4 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
AWZT-CACN - Need 5 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
A0ZT-CACN - Need 6 Chaos Emeralds To Become Super Sonic (In Addition To Rings)
A4ZT-CACN - Need 1 Ring To Become Super Sonic (In Addition To Chaos Emeralds – Don’t Lose Rings With Time
AGZT-CACY
K4ZT-CA92 - Need 5 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
A0ZT-CACY - Need 10 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
BLZT-CACY - Need 25 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
DGZT-CACY - Need 40 Rings To Become Super Sonic (In Addition To Chaos Emeralds)
FCZT-CACY - Super Sonic Doesn’t Lose Rings With Time
K4ZT-CA92 - Level Select Menu (At Title Screen, Hold Down A While Pressing Start)
RE8A-A60G - Start Most Levels With Some Rings (1-Player Game Only – The Number Of Rings Varies With The Stage, And You Can Still Lose Rings)
2VAT-BCRA - One Hit And You Are Invincible
982T-C9F8
Version A Codes
Version B Codes
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.
Sonic The Hedgehog Games Free
Code Indexes for SEGA Genesis / Mega Drive