- Ck2 Succession Laws Cheat
- Prestige
- Tanistry In CK3 - Is It Broken? What's The Benefit ...
- Piety
- Crusader Kings 2 Console Commands List | Commands.gg
Mar 13, 2019 Crusader Kings 2 Holy Fury means more Succession games! Count Cristo, myself, EnigmaticRose and Addaway play a Randomized world and do stupid things. This is just me continuing an old series, as. Let's Play Crusader Kings 2: a succession game! Where I take over as one of the heirs in the Af YouTube family line and try to leave the player after me with as much confusion as possible.
Sep 1, 2020
Ck2 Succession Laws Cheat
How to Use the Console
How to open the console.
- Go to Preferences.
- Go to Set Launch Options.
- Enter '-debug_mode' (without quotes).
Now start a game and push the ‘ (tilde) key.
Crusader Kings 3 Console Commands
Prestige
- age - Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it.
- add_claim - Adds a pressed claim on [title id] to [character id], if no character is specified then the player character.
- add_doctrine - Adds [doctrine id] to [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs.
- add_dread - Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it.
- add_maa - Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs.
- add_perk - Adds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs.
- add_piety - Adds [amount] of piety to the player character. Negative values lower it. Default 1000.
- add_prestige - Adds [amount] of prestige to the player character. Negative values lower it. Default 1000.
- add_realm_law - Passes [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs.
- add_realm_law_skip_effects - Adds [law id] to the realm of [character id], if no character is specified then the player character's realm. Pressing tab reveals all law IDs.
- add_relation - Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them.
- add_secret - Adds [secret id] to the player character. Pressing tab reveals all secret IDs.
- add_stress - Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it.
- add_title_law - Adds [succession law id] to [title id].
- add_trait - Adds [trait id] to [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs.
- add_lifestyle_xp_all - Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000.
- add_diplomacy_lifestyle_xp - Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
- add_martial_lifestyle_xp - Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
- add_stewardship_lifestyle_xp - Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
- add_intrigue_lifestyle_xp - Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
- add_learning_lifestyle_xp - Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000.
- change_culture - Changes the culture of [county id] to [culture id].
- change_development_level - Adds [amount] of development to [county id], if no county is specified then the player character's capital. Negative values lower it.
- change_fervor - Adds [amount] of fervor to [faith id], if no faith is specified then the player character's faith. Negative values lower it. Default 10.
- change_diplomacy - Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it.
- change_martial - Adds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it.
- change_stewardship - Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it.
- change_intrigue - Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it.
- change_learning - Adds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it.
- change_prowess - Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it.
- clear_character_modifiers - Removes all character modifiers from [character id], if no character is specified then the player character.
- clear_title_laws - Removes all title succession laws from [title id].
- clear_traits - Removes all traits from [character id], if no character is specified then the player character.
- discover_all_eras - Discovers all innovations for the culture of [character id], if no character is specified then the player character's.
- discover_era - Discovers [era id] and all its innovations for the player character's culture. Pressing tab reveals all era IDs. Default current era.
- discover_fascination - Discovers the current fascination for the culture of [character id], if no character is specified then the player character's.
- discover_innovation - Discovers [innovation id] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all innovation IDs.
- dynasty_prestige - Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character's dynasty. Negative values lower it. Default 1000.
- end_schemes - All schemes targeting the player character are abandoned.
- event - Triggers [event id].
- gain_all_dynasty_perks - Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character's.
- gain_all_perks - Gives all lifestyle perks to [character id], if no character is specified then the player character.
- give_title - Gives [title id] to [character id], if no character is specified then the player character.
- gold - Adds [amount] of gold to the player character. Negative values lower it. Default 1000.
- instabuild - Holdings and buildings in the player character's domain are finished in a day. Entering it again disables it.
- instant_birth - Pregnancies last a day. Entering it again disables it.
- join_era - Enters [era id] for the culture of [character id], if no character is specified then the player character's. Pressing tab reveals all era IDs.
- kill - Kills [character id], if no character is specified then the player character.
- know_schemes - Discovers all schemes targeting the player character.
- merge_culture - Changes the culture of all counties of [culture id] to [culture id].
- pregnancy - Impregnates female [character id] with father [character id], if no character is specified then an unknown father.
- remove_doctrine - Removes [doctrine id] from [faith id], if no faith is specified then the player character's faith. Pressing tab reveals all doctrine IDs.
- remove_nick - Removes the current nickname from [character id], if no character is specified then the player character.
- remove_relation - Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them.
- remove_trait - Removes [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs.
- set_culture - Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs.
- set_dread - Sets the dread to [amount] for [character id], if no character is specified then the player character.
- set_faith - Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs.
- set_focus - Sets the focus to [focus id] for [character id], if no character is specified then the player character.
- set_nick - Gives [nickname id] to [character id], if no character is specified then the player character.
- set_sexuality - Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character.
- set_stress - Sets the stress to [amount] for [character id], if no character is specified then the player character.
- set_diplomacy - Sets the diplomacy skill to [amount] for [character id], if no character is specified then the player character.
- set_martial - Sets the martial skill to [amount] for [character id], if no character is specified then the player character.
- set_stewardship - Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character.
- set_intrigue - Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character.
- set_learning - Sets the learning skill to [amount] for [character id], if no character is specified then the player character.
- set_prowess - Sets the prowess skill to [amount] for [character id], if no character is specified then the player character.
- yesmen - AI characters accept all proposals. Entering it again disables it.
Tanistry In CK3 - Is It Broken? What's The Benefit ...
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